After building some Necron wraiths, and a Canoptek Spyder I’ve real got the “bug”* for the Canoptek constructs.I liked the look of the Triarch Stalker but didn’t like the idea of it being a piloted vehicle, I want my automated Necron creapy crawlies 🙂 So after seeing many many versions of Stalkers being converted using … Continue reading “Necron Triarch Stalker Conversion (No Pilot)”
Category: Gaming
Datamining Warhammer 40k Psychic Awakening
Games Workshops Psychic Awakening evens has been here a few weeks now – and i’ve had chance to poke around with the code for the event map.
Read on to find our what I found so far.
Armies on Parade 2016
Having never been able to get to an Armies on Parade day, I was happy to get the chance to visit the local GW store (Warhammer Lincoln) this weekend. Was great to see the store so busy with 12 entries.  I was there to see the The Tau Kor’vesa Initiative that I’ve been watching progress on Spikey … Continue reading “Armies on Parade 2016”
T’au Farsight Enclaves: The Eight
After reading the Mont-Ka book it wasn’t long before I decided I had to make may own version of The Eight. With 8 strong characters to model it seemed a shame that the ‘official’ team uses stock models (excluding Farsight of course). Whatever the Onegar Gauntlet is it’s clearly invisible! Likewise Brightswords’s Fusion Blades states “they are, in appearance, heavily modified fusion blasters.”, but they look typical on the model.
So much cutting and kitbashing later. Here’s my take on the Eight.
MobHealth Dev builds now available.
MobHealth now has a Jenkins server available to try cutting edge development builds. You can peruse the MobHealth dev builds here. Right now build 7.1.4 is available fixing a Bug with “Boss” waves in MobArena.
MobHealth 7.1.0 Now Available
MobHealth 7.1.0 is now out and available for download. This release contains fixes for compatibility with plugins. As fell as new features in the form of the HealthBar system. ChangeLog 6.0.0: Updated support for Heroes, Like A Boss and Corruption. Added Auto Updater. – Edit config ‘doUpdate’ to disable. 6.1.0: New healthbars options. 6.1.1: Detect … Continue reading “MobHealth 7.1.0 Now Available”
MobHealth 5.3.4 Now Available
MobHealth 5.3.4 is now out and available for download. This release contains fixes for compatibility with BloodMoon, LikeABoss and EpicBossRecoded. ChangeLog Updated for BloodMoon, LikeABoss and EpicBossRecoded Corrected name lookup for Zombie Villager and Silverfish
MobHealth 5.3.3 Now Available
MobHealth 5.3.3 is now out and available for download. This release contains a fix for compatibility with BloodMoon 0.20.2. ChangeLog Updated for BloodMoon 0.20.2
MobHealth 5.3.2
MobHealth 5.3.2 is now out and available for download. This release contains Fixes for compatibility with Bukkit release 1.4.5 RB1.0. Use this version only if Running 1.4.5 RB1.0 (Build 2543+) ChangeLog Updated Entity Name lookup for 1.4.5. Updated Metrics. Replaced depreciated async task with new run task method. Updated to use ComplexEntityPart rather than CraftBukkit entitiy.
MobHealth 5.3.1
Wow – 2 updates in one day 😉
MobHealth 5.3.1 is now out and available for download
[download id="1"]