MobHealth now has a Jenkins server available to try cutting edge development builds. You can peruse the MobHealth dev builds here. Right now build 7.1.4 is available fixing a Bug with “Boss” waves in MobArena.
MobHealth 7.1.0 is now out and available for download. This release contains fixes for compatibility with plugins. As fell as new features in the form of the HealthBar system. ChangeLog 6.0.0: Updated support for Heroes, Like A Boss and Corruption. Added Auto Updater. – Edit config ‘doUpdate’ to disable. 6.1.0: New healthbars options. 6.1.1: Detect … Continue reading “MobHealth 7.1.0 Now Available”
After a long run Imagicraft has had to close it servers due to lack of donations. You can read more on the (still active for now) forums. Currently this means Zarp is sans-home, though I will try to get it setup on a new server soon. UPDATE: Zarp lives on at legendquest.co.uk
MobHealth 5.3.4 is now out and available for download. This release contains fixes for compatibility with BloodMoon, LikeABoss and EpicBossRecoded. ChangeLog Updated for BloodMoon, LikeABoss and EpicBossRecoded Corrected name lookup for Zombie Villager and Silverfish
MobHealth 5.3.3 is now out and available for download. This release contains a fix for compatibility with BloodMoon 0.20.2. ChangeLog Updated for BloodMoon 0.20.2
MobHealth 5.3.2 is now out and available for download. This release contains Fixes for compatibility with Bukkit release 1.4.5 RB1.0. Use this version only if Running 1.4.5 RB1.0 (Build 2543+) ChangeLog Updated Entity Name lookup for 1.4.5. Updated Metrics. Replaced depreciated async task with new run task method. Updated to use ComplexEntityPart rather than CraftBukkit entitiy.
Wow – 2 updates in one day 😉
MobHealth 5.3.1 is now out and available for download
MobHealth 5.3.0 is now out and available for download..
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For a long time people have known that information flow has value. Also, that preventing its flow gives power to ‘those in the know’.
Been working the new map for Imagicraft’s Zarp server. Here’s some screens of the first schematic via a the awesome CityWorld plugin.